Subject description - B4B39VGO

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B4B39VGO Creation of Graphics Contents
Roles:PO, PZ Extent of teaching:2P+2C
Department:13139 Language of teaching:CS
Guarantors:  Completion:Z,ZK
Lecturers:  Credits:6
Tutors:  Semester:Z

Anotation:

The aim of this course is to give to students overview of methods to create 2D and 3D graphics content and how to apply those methods in praxis. Students will learn how to design and create three-dimensional scene, create and apply textures imitating materials (e.g., wall finishes, wood, sky) and geometrical details, and position and set-up lights in the scene. Student will also learn the terminology used in computer graphics.

Study targets:

The aim of this course is to give to students overview of methods to create 2D and 3D graphics content and how to apply those methods in praxis.

Course outlines:

1. Introduction to the course. Mathematics for computer graphics.
2. Taxonomy of 2D and 3D objects representations
3. Boundary representation of 2D and 3D objects
4. Modeling of 2D and 3D objects
5. Advanced methods for 3D modeling
6. Raster graphics
7. Raster graphics in 3D modeling
8. Light and colors
9. Light and colors in 3D graphics
10. Procedural modeling
11. Levels of detail
12. Visual effects
13. Virtual and augmented realit
14. Reserve

Exercises outline:

1. Introduction to the course. Mathematics for computer graphics.
2. Taxonomy of 2D and 3D objects representations
3. Boundary representation of 2D and 3D objects
4. Modeling of 2D and 3D objects
5. Advanced methods for 3D modeling
6. Raster graphics
7. Raster graphics in 3D modeling
8. Light and colors
9. Light and colors in 3D graphics
10. Procedural modeling
11. Levels of detail
12. Visual effects
13. Virtual and augmented realit
14. Crediting.

Literature:

[1] Jiří Žára, Bedřich Beneš, Jiří Sochor, Petr Felkel. Moderní počítačová grafika, 2. vydání. Computer Press, 2005.
[2] I. Kerlow, Mistrovství 3D animace, Computer Press, 2011.

Requirements:

None.

Webpage:

https://moodle.fel.cvut.cz/course/B4B39VGO

Keywords:

Multimedia, Computer graphics

Subject is included into these academic programs:

Program Branch Role Recommended semester
BPOI4_2016 Computer Games and Graphics PO 5
BPOI4_2018 Computer Games and Graphics PZ 5


Page updated 28.9.2020 17:51:53, semester: Z,L/2020-1, L/2019-20, Z/2021-2, Send comments about the content to the Administrators of the Academic Programs Proposal and Realization: I. Halaška (K336), J. Novák (K336)